Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
13801
?
11791
?
9137
?
18560
?
7582
?
6342
?
19376
?
22093
?
21924
?
31050
Total damage to objectives
2988
41116
574
2373
1104
17826
33473
5495
22101
2977
Total damage to buildings
2988
8704
417
1631
923
3720
266
1726
4375
380
Total damage shielded
0
0
0
0
490
0
130
599
0
0
Total heals on teammates
0
0
0
0
135
0
0
0
0
369

Abilities usage

in numbers

Sonic Wave / Resonating Strike (Q)

246xpressed

Safeguard / Iron Will (W)

132xpressed

Tempest / Cripple (E)

177xpressed

Dragon's Rage (R)

6xpressed

?

Lee Sin

Skill path

Most popular ability leveling order
?
P
Flurry
?
Q
Sonic Wave / Resonating Strike
1
4
5
7
9
?
W
Safeguard / Iron Will
2
8
10
12
13
?
E
Tempest / Cripple
3
14
15
17
18
?
R
Dragon's Rage
6
11
16

Summoner spell

Most popular spells
?
?
46.6% WR(18072 Matches)
?
?
42.4% WR(621 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
47.13% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Lee Sin
?
Gwen
4.25KDA1.00
0.49%Kill Participation0.28%
17Vision Score19
19,376Damage Dealt11,791
4Max CS Advantage35.15
7CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue47,221G
Difference+7,794G
Red55,015G
?
9,826G
?
12,316G
?
8,112G
?
10,034G
?
6,933G
983G
300G
3,028G
2,085G
3,364G
8,843G
?
12,616G
?
11,140G
?
12,119G
?
10,297G
?